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This is a projet I made in about 2 hours.

It was my first time experimenting with Substance Painter, so I didn't wanted to lose to much time on the modeling itself, so I chose to make a easy model so I could focus on the texturing.

It was a little challenge in itself, not knowing my way around Substance, but I think the final result looks quite good (at least better than what I would have made in the same timelaps using only photoshop).

Also lighting might not be as good as it should have :\

Model made in maya
textures made in Substance Painter
Rendered in Marmoset

Wireframe

Wireframe